Coffee Crisis
Coffee Crisis is an neo-rogue brawler that puts you in the shoes of the only baristas on Earth with enough heavy metal in their veins to fend off an alien assault. Play solo or join up with a friend to fight across eight unique locations ranging from your Coffee House HQ to the far reaches of outer space.
Mega Cat Studios
Mega Cat Studios
Action, Indie
Game Effects
    • Backgrounds:
      • Keys on the keyboard are lit to reflect the various backgrounds in cutscenes and menus.
      • Keyboard lights up and displays a static lighting during Menu screen and End Game credits, reflecting the background.
      • In cutscenes, a light brown ripple effect converging to the centre of the is played on the keyboard.

    • User Interface:
      • Keys F1 to Pause Break are lit to reflect the player’s life bar, changing colours from green to red as the life value decreases.
      • Keys 1 to 0 are lit to reflect the player’s combo count, starting off in red to reflect low combo count and gradually changes to green as combo count increases, fully changing to green at combo of 20+.
      • Keys Q to P reflects the combo timer, with green lighting indicating that there is plenty of time and red to indicate little time left.

    • Power-ups/Pick-ups
      • When a power up/ pick-up is obtained, keys that are not used in the User Interface will flash yellow.
      • The number keys on the numpad: “1” to “9” will light up to reflect the time left for the power-up, changing colours from green to orange, yellow then red to reflect the remaining time left.
      • The Numpad key “0” lights up in yellow and red during the duration of the invincibility and damage multiplier buff respectively.

    • Getting hit
      • When the player is hurt by the enemy, all other keys unused by the User Interface will flash red.

    • Modifier effects
      • Light displayed on M1-M4 keys depends on the number of modifiers active with green for low number of mods and red for high amount of mods.

    • Broadcasting platform integrations
      • When synced with a broadcasting platform, key M5 displays lighting with respect to the number of votes sent in to the game, with green for low votes and red with high votes.