Holy Potatoes! What the Hell?!
Holy Potatoes! What the Hell?! is a whacky hell-themed cooking management sim where you take on the role of a chef in an Afterlife populated by potatoes!
Daylight Studios
Daedalic Entertainment GmbH
Simulation, Indie, Strategy, Single Player
Game Effects
    - Pausing the game: • Effect: Pulsing Greenish Blue - Prep Phase: • Effect: Solid Blue • Before food orders start to come in, we have a 'Prep Phase' where players are given some 'chill time' to prepare ingredients. The static effect indicates that it is a not-so-intensive time period - Lunch Phase: • Effect: Animating Horizontal Arrow Orange • Right after the prep phase, the lunch phase starts. This is where most of the gameplay takes place (together with the dinner phase). Players need to be quick to process orders before they expire and they get penalised. This state is shown with an Animated Arrow Effect to indicate the 'rush' aspect of it. Orange colour represents the lunch phase in the game. - Dinner Phase: • Effect: Animating Arrow Green - Visiting the shop: • Effect: Animating Diagonal Arrow Yellow • This effect will play when players visit the special shop after they are done with an objective. It is coloured according to the colour for $tarch, the in-game currency. - Cooking Showdown: • Effect: Pulsating Red • Showdown is an event that happens after players complete a circle of hell. Players compete with an opponent to make the best dish. The pulsating effect is to indicate the intensity of the competition - Fanfare: • Effect: Rainbow Flash Animation • Fanfare effects will be played whenever players complete dishes, stages and orders etc.